That was the week that was..

Well, BT’s been slightly away in BRB mode since the launch of LBP2 enjoying its wonderful new moments and getting our creative juices flowing (Mango juice, of course!) and launch our very own level that one or two of you may wish to try out! There will more than likely be more details on the level soon, so will keep things as brief as possible here and move on to more pressing matters.. Namely, blooming Boo! Read on ..

She’s only gone and taken herself away for a nice relaxing break away from all her chums! Blimey, she’s been missed by pretty much everyone (and their Cat!) .. The world of LBP doesn’t quite seem the same without her! I mean, whose going to bake all the cakes for everyone? And those little pink twiddles — who wears them quite so fetchingly? Gary simply is a poor substitute .. but bless, he’s been wearing a Boo costume to keep us all happy! -)

Speaking of our pink cake loving chum .. she took time out before she took herself away to the “oh-so-quiet-its-quite-quiet” lands (TM) to show off her new “Lets Create” costume! The very one used to make her latest level! The cherry on top ( though we’d like extra.. as everyone has been nibbling them !) appears to give her special creative powers!

Little higgledy-piggledy post .. I have to say that the final moment of ever playing LBP1 was snapped in the picture above. It’s rather strange that certain memories captured, even in a so called ‘game’ can provoke a certain degree of sadness at the passing of what we considered to be an exceptional moment of creativity from Media Molecule. We should always remember that LBP1 was the game they made with the love, care and attention before (in our view) Sony forced them to move in a slightly new direction.. of opening up the game for the ‘masses’. In doing so .. they have slightly lost a little of the LBP1 magic and brilliance, but still have a beautifully crafted product that is second to none.

It’s a little like Zelda – everyone has a favourite and strong emotive memories attached; but there always comes a subsequent release that although introducing new gameplay elements manages to dampen the very ones you so enjoyed!

Creating and giving ‘tools’ to do almost ‘anything’ is all well and good.. but when a product that is marked as ‘community’ makes ‘random’ joining of games (to play with new players) more of a chore than a pleasure; “has auto reject turned on..” – try again – “has auto reject turned on” – slowly becomes a nightmare! Surely the brains at Mm knowing full well LBP is a community affair should have made certain that the community is ‘joined’ for easy play! Maybe future updates will take on board some of the issues ‘players’ have as opposed to just the ‘creators’ out there.

On a final note .. Chase & Co take to the Montains for some exploration upon hearing of burried treasures. Well, that was Chase’s excuse to show off his fantastic new all-weather costume!

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2 Responses to “That was the week that was..”

  1. burt_ie says:

    I agree…was sad to see good old LBP1 go. We had so much fun and giggles and made so many lovely friends. It was the first of its kind and was a true platformer. Luckily we now have No2 to continue our adventures but opening up the game the way they have I feel has taken some of that core platforming away. Also it was amazing to see what could be created with the limited tools we had where as now we have so many its so easy to create anything you want.

    But I am not going to complain…LBP lives on and so do our carrot munching, mango drinking capers! =)

  2. rata_123123g says:

    wooooooo!!!! i am in the picture thanks e3

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